Stickman Math - Level 4

In this lesson you will learn 4 types of simulation and when to use them.
Type in the correct simulation by reading the description.
When you have earned enough points, you can proceed to next level.

Required points for next level:
Your points so far:

Example
bone = Keep two control points in constant distance.


Explaination
bone Keep two control points in constant distance.
rigid Keep more than two control points like a stiff body.
feedback Constrain the movement of two control points by a matrix.
rope Keep constant distance between many points with bending limit.