1.3: Final Touch

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Step 1

Create a new matrix node and call it "cInside".
Place it between the first "cStickThrough" and the black polygon.


Step 2

When you set Rocket -> Inside -> Hole\Stick Through
the rocket is drawed twice, one time behind the hole and one time "inside" the yellow region.

If we also put Room -> Inside -> Hole\Inside
it will look like the hole is in the roof and the Rocket is sticking through.


Step 3

Hide the yellow polygon by using the "X" button.
Save the figure and reload it in Stickman (if you tested like I did).


Step 4

The final result.



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