Stickman Basics Course - Step 6

You have now come to step 6 of Stickman Basics Course.

Relations and containers are extremely useful in many cases.
But they require some thinking before start animating.

At which frame do I want a figure to pick up something?
At which frame should the figure drop the item?

Your task is to create a similar animation to the "pick-up.avi".
It's easier than you think.

Attachements:

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