Stickman Basics Course - Step 6
You have now come to step 6 of Stickman Basics Course.
Relations and containers are extremely useful in many cases.
But they require some thinking before start animating.
At which frame do I want a figure to pick up something?
At which frame should the figure drop the item?
Your task is to create a similar animation to the "pick-up.avi".
It's easier than you think.
Attachements:
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