Stickman Basics Course - Step 5

Welcome to step 5 of Stickman Basics Course.

In this step you will learn to handle draw order.
The draw order tools in Stickman is unique because it's build in the same way as we think.
When changing draw order, we want to for example place figure A before B.

So we click on "Change->A->Before->B"!

It's important that you got the right frame selected when doing changes to the draw order.

Your task is to create an animation like "example.st4".
I included the st4 file so you can examine details you did not understand.
The key is to combine matrix movement with draw order change.
Use two other figures instead of the boys.

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