Stickman Basics Course - Step 2
You are now qualified for step 2 of Stickman Basics Course.
In this step you will learn about the control points tool and use it to create a small animation.
The control points tool is one of the things that makes it very easy to animate in Stickman.
In any case of the complexity of a figure, you use the same techniques and the same tools.
The key of animation in Stickman is how to combine techniques to get the result you want.
Your task is to create an animation like the 'octopus.avi' (see the attachement).
You can use a different background or figure and also create a longer animation.
To things required to pass:
- Do not move the figure away from its center with control points tool.
Use the matrix tool instead to make the main movement, then use control points tool.
- Move more than one body part for each key frame.
If you only move one body part, it does not look real.
Attachements:
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