.BrB?rB? rectBorder8 @(o_o\#D^tDeyesSwitchMatrixl??rightEyeMatrix͋0?? bodyFill2& C(AB1 BF4&ArJA2=œAԹ3BĻ@ {B-S (B_P%ďBoverarmFillLeft&FPllM B ATASBHAQ BpA4B2!xBk', "-'Ҧ²0|clipNeckBorder mouthFill2& å) 0;™¯y7H mouthFill1&v) 0;™¯  ellipse17%rZ8EeCFB|Bbone1LA?bone2qA??leftElbowPointP3AMB rightLegBoneQB??overlegFillLeft%kP7KP?CFBDŞBneckFill&FPßAy|ãh#no­A҇$&A,{~B}B zA bodyBorder1@ LÈmBRÙ%BS*Fé{A4EɪA' Aq($*EBy'/@B?ïGBqm@B leftOverlegʭLUɿ??44 tailBorder@=CңNCp°QC:°QCJHGRCBAOCC?ңNCCleftOverarmMatrix'b-B???kk pTailMatrixK.<@9B?? depthLeftArm1 tailWp&2??ZZmouthSwitchMatrix4¸3?? rightHandn1CHxC???ellipseBorder18@5ª9CFB8B earLeftBorder@,'ƒ7FB~tBellipseBorder16@1;C*BVAheadFill&FPϽKôM6|ЗG ¥ z ×nR]ܜt{G–u'is<—tV\vr SUGAt(2A=ãݚ/f9K"DW Q@W4Wà armFillRight%FP$àoB8H.BFBclipArmLeftBordereyesBone"B?? armFillLeft%FP rB8H.BFBleftOverarmFeedbackB?depthLeftArmControlLine1KCSKóKCM@@ rectBorder5 @s~_D.}Do\#D^tDdepthLeftLegControlLine1}LCBHqMCPthC@@overlegRightBorder@7LP?CFBDŞB pupilFillLeft%ܱ`@AZ2A ellipse20%r5ɒCFB8B cBodyMiddle|OA??handLeftBorder@rsCYBUFBrightHandPointHxs1CrightShoulderMatrixK.<@9B2@??22pTail$=C(<??&& ellipse16%kP1;C*BVA mouthFill6&;\@n.: *y~Fb2u/䷟” dU bodyBorder@F5NALDEBݱCp BCr鴢CQˌC[lCƦxC@}^CCcurve15&Y8^~8”)=curve16&/vPU˜JԒ-curve17&Y8^~8”)=curve10&/vPU˜JԒ-curve11&Y8^~8”)=curve12&/vPU˜JԒ-curve13&89>C٥0I¡Cq)ÊC×CGأCd I¡CVṞCWéϠC[ }FC._CC! rC*Cu25ËCpDepth??overarmLeftBorder@llM B ATASBHAQ BpA4B2!xBk/䷟” dU curveBorder14?x¾]ԧ޴e¢IhTY¼ earFillRight1%FP"VîpAA8&GBoverarmFillRight&FP!;ÙJ#B?R^BhBpmB]|ŽBjeBe9ô3BleftShoulderMatrix'b-B???wwcurve8&/vPU롖JYY-neckJ~AϿ??33 leftBackPointOʭLC legLeftBorder@^ jC7BxBcurve7&Y8ˆZ~8 |j=5overlegFillRight%kP7LP?CFBDŞBcurve1&-i¯ܱ쥿mke˜E-U\2e#h>ĆïQfSíě(ĕT6d#]4S]2L#ïĹN,ïuwGBs4X#1^DXxKwq,upO "3ܢXC JIó<09 8~|ƘĮ^hjnd} ”㊜ķ5A|?ĀCaA5k(ߥę>D YV U *ŲD8irect8$s~_D.}Do\#D^tD leftEyeMatrixr;0??rightArm}Hxɿ?? neckPoint|OA skinBrushFPrightOverlegMatrixʭLC???^E/^E/rect6$P}]D^o\#D^tDeyesOpenBlB1??rect5$ֹoā sDo\#D^tDleftHandMatrixIBAQ2-Cߌʿ??݁4݁4rightArmFeedbackhB? eyesClosedBlB1?? mouthClosed7B3A1??rightKneePoint ÑI~CeyebrowFillRight&??.éPD0ȶlë@;rZleftArmVisibility. curveBorder1?Y8ˆZ~8 |j=5 curveBorder2?/vPU롖JYY- curveBorder5?Y8^~8”)= depthLeftLeg1 headPointvدcurve20&x¾]ԧ޴e¢IhTY¼ curveBorder8?/vPU˜JԒ- bodyMatrixK.<@9B??curve5&Y8^~8”)=leftLegDepthPoint1}LC]?CeyeBrush.HrightArmVisibility.rightHandMatrixHxs1Cɿ??44mouthA7B3A1?? earFillLeft%FP,'ƒ7FB~tBmouthE7B3A1??mouthI7B3A1?? neckMatrixvد???leftArm?{X"Aْǿ??33clipHandRightBordercHead(??mouthO7B3A1??leftOverlegFeedback@JB?rightBackPointʭLC eyeFillLeft%D4NAAleftLegVisibility.tailFill&FP=CңNCp°QC:°QCJHGRCBAOCC?ңNCChead^KB¨Dȿ??YeY1YeY1rightOverarmMatrixK.<@9B3@??22 mouthSwitch pantsBrushkP leftOverarm[A%?? tailPointBnFCrightElbowPointHx~B mouthDefault7B3A1??overarmRightBorder@!;ÙJ#B?R^BhBpmB]|ŽBjeBe9ô3B leftEyePointr; eyeLeftBorder?D4NAA bodyBorder2@ C(AB1 BF4&ArJA2=œAԹ3BĻ@ {B-S (B_P%ďBbodyFill&F5NALDEBݱCp B N> leftShoulderXA% ??K2K2 handFillRight%FP^'CYBKB rectBorder6 @P}]D^o\#D^tD rectBorder7 @oā sDo\#D^tD irisFillLeft%.HӸ[ZtATA absolute2;topPoint(tailRope-333?rightLegDepthPoint1H}-CjimmyVisibilityzorder pTailMatrixpTail point1point2point3point4point5point6point7point8point9 tailPointtailtailFill tailBorder cBodyBack bodyZorder bodyMatrixbodybodyFill openCurve1 openCurve2 bodyBorder ellipse16ellipseBorder16 neckMatrixneckneckFillclipNeckBorder neckBorder headMatrixheadheadFill headBordernoseFillmatrix1 noseFill1eyesSwitchMatrix eyesSwitcheyesOpen eyeFillRighteyeRightBorder eyeFillLeft eyeLeftBorderrightEyeMatrixrightEye irisFillRightpupilFillRight leftEyeMatrixleftEye irisFillLeft pupilFillLeft eyesClosedline1line2 earFillLeft earLeftBorder earFillLeft1 earFillRightearRightBorder earFillRight1mouthSwitchMatrix mouthSwitch mouthDefault mouthFillcurve5 curveBorder5curve6 curveBorder6 mouthClosed mouthFill1curve7 curveBorder1curve8 curveBorder2mouthI mouthFill2curve9 curveBorder3curve10 curveBorder4mouthE mouthFill3curve11 curveBorder7curve12 curveBorder8mouthAe mouthFill4curve15 curveBorder9curve16 curveBorder10mouthA mouthFill5curve17 curveBorder11curve18 curveBorder12mouthO mouthFill6curve19 curveBorder13curve20 curveBorder14eyelidOverFillRighteyelidOverFillLefteyebrowFillRighteyebrowOverFillLeftpEyes rightEyePoint leftEyePointcHeadleftLegVisibilityleftOverlegMatrix leftOverlegoverlegFillLeftoverlegLeftBorderclipOverlegLeftBorder leftLegMatrixleftFoot ellipse20ellipseBorder20leftLeg legFillLeft legLeftBorderleftFoot ellipse18ellipseBorder18clipEllipseBorder18curve14rightLegVisibilityrightOverlegMatrix rightOverlegoverlegFillRightoverlegRightBorderclipOverlegRightBorderrightLegMatrix rightFoot ellipse19ellipseBorder19rightLeg legFillRightlegRightBorder rightFoot ellipse17ellipseBorder17clipEllipseBorder17curve13 cBodyMiddle cBodyFrontrightArmVisibilityrightShoulderMatrix rightShoulder bodyFill1 bodyBorder1rightOverarmMatrix rightOverarmoverarmFillRightoverarmRightBorder cRightHandrightArmMatrixrightArm armFillRightarmRightBorderclipArmRightBorderrightHandMatrix rightHand handFillRighthandRightBorderclipHandRightBorderleftArmVisibilityleftShoulderMatrix leftShoulder bodyFill2 bodyBorder2leftOverarmMatrix leftOverarmoverarmFillLeftoverarmLeftBorder cLeftHand leftArmMatrixleftArm armFillLeft armLeftBorderclipArmLeftBorderleftHandMatrixleftHand handFillLefthandLeftBorderclipHandLeftBorderpDepthdesign3 absolute2 depthGraphics1 rect7 rectBorder8rect6 rectBorder6rect5 rectBorder7rect8 rectBorder5curve1curve2curve4curve3depthLeftLegControlLine1depthRightLegControlLine1depthLeftArmControlLine1depthRightArmControlLine1rightArmDepthPoint1leftArmDepthPoint1leftLegDepthPoint1rightLegDepthPoint1topPoint neckPointrightShoulderPointleftShoulderPointrightElbowPointleftElbowPointrightHandPoint leftHandPointrightBackPoint leftBackPointrightKneePoint leftKneePointrightFootPoint leftFootPoint headPointpcBodyMiddle.Offset neckPoint.PosleftOverlegMatrix.ScaleOPoint( Between( Length(leftKneePoint.Pos;leftBackPoint.Pos)/ 50,56;0,5;1);1)clipOverlegLeftBorder.Region|Exclude(InfiniteRegion(); Transform( InvTransform(Region(ellipse16); body;bodyMatrix); leftOverlegMatrix;leftOverleg) )cRightHand.RotatedepthLeftArm1.Value; If(depthRightArm1.Value<0; Pen(Color(255;0;0);3); Pen(Color(0;0;255);3)); If(depthRightArm1.Value<0; Pen(Color(0;0;0);3); Pen(Color(0;255;0);3)))rightLegDepthPoint1.Pos'Closest(depthRightLegControlLine1;.Pos)depthRightArm1.ValueLength(rightArmDepthPoint1.Pos; depthRightArmControlLine1.FromPoint)/ Length(depthRightArmControlLine1.ToPoint; depthRightArmControlLine1.FromPoint)*2-1cLeftHand.Rotate:Rotate(leftElbowPoint.Pos;leftHandPoint.Pos;.Rotate)--1,58depthRightLeg1.ValueLength(rightLegDepthPoint1.Pos; depthRightLegControlLine1.FromPoint)/ Length(depthRightLegControlLine1.ToPoint; depthRightLegControlLine1.FromPoint)rightHandMatrix.OffsetrightHandPoint.PoscLeftHand.OffsetleftHandPoint.PostailFill.PointsDeform(PointCollection(Point(-121,41;189,66);Point(-127,77;206,64);Point(-102,31;209,07);Point(-76,84;209,07);Point(-50,17;210,28);Point(-23,49;207,85);Point(0,76;206,64);Point(28,65;206,64);Point(54,12;207,85);Point(56,55;200,58);Point(32,29;198,15);Point(5,61;194,51);Point(-18,45;194,85);Point(-40,47;194,51);Point(-68,36;193,30);Point(-96,25;190,88)); PointCollection(Point(-98,73;200,95);Point(-81,46;201,96);Point(-62,15;202,98);Point(-44,87;202,98);Point(-24,55;201,96);Point(-5,24;201,96);Point(16,10;201,96);Point(34,39;202,98);Point(52,68;204,00);Point(-116,63;198,95)); PointCollection(point1.Pos; point2.Pos; point3.Pos; point4.Pos; point5.Pos; point6.Pos; point7.Pos; point8.Pos; point9.Pos; tailPoint.Pos) )clipHandLeftBorder.Region}Exclude(InfiniteRegion(); Transform( InvTransform(Region(armFillLeft); leftArm;leftArmMatrix); leftArmMatrix;leftHand) )bodyRigid.ControlPointsePointVariables(neckPoint;rightShoulderPoint;leftShoulderPoint;rightBackPoint;leftBackPoint;headPoint)leftOverlegFeedback.P2 leftKneePoint tailPoint.PosPoint(-116,63;198,95)rightArmMatrix.ScaleRPoint( Between( Length(rightHandPoint.Pos;rightElbowPoint.Pos)/ 83,00;0,4;1);1)rightArmMatrix.Rotate6Rotate(rightHandPoint.Pos;rightElbowPoint.Pos;.Rotate)clipOverlegRightBorder.Region~Exclude(InfiniteRegion(); Transform( InvTransform(Region(ellipse16); body;bodyMatrix); rightOverlegMatrix;rightOverleg) )bone2.P2point2rightOverarmFeedback.MatrixrightOverarmMatrixleftShoulderMatrix.Rotate8Rotate(leftElbowPoint.Pos;leftShoulderPoint.Pos;.Rotate)rightOverarmMatrix.Rotate:Rotate(rightElbowPoint.Pos;rightShoulderPoint.Pos;.Rotate)rightOverlegMatrix.ScaleTPoint( Between( Length(rightKneePoint.Pos;rightBackPoint.Pos)/ 49,62;0,50;1); 1)bone1.P2point1bone1.P1 tailPointrightOverlegFeedback.P2rightKneePointclipEllipseBorder17.RegionExclude(InfiniteRegion(); Transform( Exclude( InvTransform(Region(ellipse19); rightFoot;rightLegMatrix); InvTransform(Region(legFillRight); rightLeg;rightLegMatrix)); rightLegMatrix;rightFoot) )depthLeftArm1.ValueLength(leftArmDepthPoint1.Pos; depthLeftArmControlLine1.FromPoint)/ Length(depthLeftArmControlLine1.ToPoint; depthLeftArmControlLine1.FromPoint)*2-1neckMatrix.Rotate+Rotate(neckPoint.Pos;headPoint.Pos;.Rotate)bone2.P1point1cBodyBack.Offset neckPoint.PosdepthLeftLeg1.ValueLength(leftLegDepthPoint1.Pos; depthLeftLegControlLine1.FromPoint)/ Length(depthLeftLegControlLine1.ToPoint; depthLeftLegControlLine1.FromPoint)rightOverlegMatrix.OffsetrightBackPoint.PosleftArmDepthPoint1.Pos&Closest(depthLeftArmControlLine1;.Pos)leftLegMatrix.OffsetleftKneePoint.Poszorder.ZValuesMNumberCollection( -0,2; 0;0;0; depthRightArm1.Value; depthLeftArm1.Value)leftOverarmMatrix.ScaleTPoint( Between( Length(leftShoulderPoint.Pos;leftElbowPoint.Pos) /82,85;0,3;1);1)leftArmMatrix.ScalePPoint( Between( Length(leftHandPoint.Pos;leftElbowPoint.Pos)/ 82,05;0,4;1);1)clipArmRightBorder.RegionExclude(InfiniteRegion(); Transform( InvTransform(Region(overarmFillRight); rightOverarm;rightOverarmMatrix); rightArmMatrix;rightArm) )leftArmFeedback.Matrix leftArmMatrixcRightHand.OffsetrightHandPoint.PosleftLegMatrix.Rotate3Rotate(leftFootPoint.Pos;leftKneePoint.Pos;.Rotate)rightShoulderMatrix.Rotate:Rotate(rightElbowPoint.Pos;rightShoulderPoint.Pos;.Rotate)rightLegMatrix.OffsetrightKneePoint.PosdepthLeftLegControlLine1.PenZIf(depthLeftLeg1.Value>depthRightLeg1.Value; Pen(Color(255;0;0);3); Pen(Color(0;0;0);3))clipArmLeftBorder.RegionExclude(InfiniteRegion(); Transform( InvTransform(Region(overarmFillLeft); leftOverarm;leftOverarmMatrix); leftArmMatrix;leftArm) )headFeedback.P1topPointrightArmMatrix.OffsetrightElbowPoint.PosleftShoulderMatrix.OffsetleftShoulderPoint.PosdepthLeftArmControlLine1.PenIf(depthLeftArm1.Value>depthRightArm1.Value; If(depthLeftArm1.Value<0; Pen(Color(255;0;0);3); Pen(Color(0;0;255);3)); If(depthLeftArm1.Value<0; Pen(Color(0;0;0);3); Pen(Color(0;255;0);3)))leftHandMatrix.OffsetleftHandPoint.PosrightOverarmMatrix.ScaleVPoint( Between( Length(rightShoulderPoint.Pos; rightElbowPoint.Pos)/77,33;0,3;1);1)rightShoulderMatrix.OffsetrightShoulderPoint.PosleftOverlegFeedback.MatrixleftOverlegMatrixheadFeedback.Matrix headMatrixrightOverarmFeedback.P2rightElbowPointdepthRightLegControlLine1.PenZIf(depthRightLeg1.Value>depthLeftLeg1.Value; Pen(Color(255;0;0);3); Pen(Color(0;0;0);3))rightOverarmFeedback.P1rightShoulderPointleftArmFeedback.P1leftElbowPointleftArmFeedback.P2 leftHandPointheadMatrix.RotatedMin(Max(Rotate(headPoint.Pos;topPoint.Pos;.Rotate);1,015+bodyMatrix.Rotate);2,182+bodyMatrix.Rotate)cBodyFront.Rotate0Rotate(tailPoint.Pos;neckPoint.Pos;.Rotate)-1,54rightOverlegFeedback.MatrixrightOverlegMatrixrightOverlegFeedback.P1rightBackPointrightArmDepthPoint1.Pos'Closest(depthRightArmControlLine1;.Pos)leftOverarmMatrix.OffsetleftShoulderPoint.PosrightArmFeedback.P1rightElbowPointleftArmMatrix.Rotate4Rotate(leftHandPoint.Pos;leftElbowPoint.Pos;.Rotate)leftOverarmFeedback.MatrixleftOverarmMatrixneckMatrix.Offset headPoint.PosrightHandMatrix.Rotate6Rotate(rightElbowPoint.Pos;rightHandPoint.Pos;.Rotate) cHead.Rotate/Rotate(neckPoint.Pos;topPoint.Pos;.Rotate)-1,59tailRope.StartPositionsPointCollection(Point(-81,46;201,96);Point(-62,15;202,98);Point(-44,87;202,98);Point(-24,55;201,96);Point(-5,24;201,96);Point(16,10;201,96);Point(34,39;202,98);Point(52,68;204,00))leftHandMatrix.Rotate4Rotate(leftElbowPoint.Pos;leftHandPoint.Pos;.Rotate)cBodyBack.Rotate0Rotate(tailPoint.Pos;neckPoint.Pos;.Rotate)-1,54rightLegMatrix.Rotate5Rotate(rightFootPoint.Pos;rightKneePoint.Pos;.Rotate)tailRope.ControlPointsGPointVariables(point2;point3;point4;point5;point6;point7;point8;point9)cBodyMiddle.Rotate0Rotate(tailPoint.Pos;neckPoint.Pos;.Rotate)-1,54leftOverlegFeedback.P1 leftBackPointbrightOverarmMatrixOffsetrightShoulderPointPosrightArmMatrixOffsetrightElbowPointPosleftOverarmMatrixOffsetleftShoulderPointPos leftArmMatrixOffsetleftElbowPointPosleftOverlegMatrixOffset leftBackPointPos leftLegMatrixOffset leftKneePointPosrightOverlegMatrixOffsetrightBackPointPosrightLegMatrixOffsetrightKneePointPosrightEyeMatrixOffset rightEyePointPos leftEyeMatrixOffset leftEyePointPos earFillRightBrush skinBrushBrush earFillLeftBrush skinBrushBrushheadFillBrush skinBrushBrusheyelidOverFillRightBrush skinBrushBrusheyelidOverFillLeftBrush skinBrushBrushoverarmFillRightBrush skinBrushBrush armFillRightBrush skinBrushBrush handFillRightBrush skinBrushBrushoverarmFillLeftBrush skinBrushBrush armFillLeftBrush skinBrushBrush handFillLeftBrush skinBrushBrushtailFillBrush skinBrushBrush legFillRightBrush skinBrushBrush legFillLeftBrush skinBrushBrushbodyFillBrush tshirtBrushBrush bodyFill1Brush tshirtBrushBrush bodyFill2Brush tshirtBrushBrush ellipse16Brush pantsBrushBrushoverlegFillRightBrush pantsBrushBrushoverlegFillLeftBrush pantsBrushBrush ellipse17Brush shoeBrush1Brush ellipse18Brush shoeBrush1Brush ellipse19Brush shoeBrush1Brush ellipse20Brush shoeBrush1Brushcurve13Brush shoeBrush2Brushcurve14Brush shoeBrush2BrushrightHandMatrixOffsetrightHandPointPosleftHandMatrixOffset leftHandPointPos rectBorder8 Rectanglerect7 Rectangle rectBorder6 Rectanglerect6 Rectangle rectBorder7 Rectanglerect5 Rectangle rectBorder5 Rectanglerect8 Rectangle cLeftHandOffset leftHandPointPos cRightHandOffsetrightHandPointPoscHeadOffsettopPointPos cBodyFrontOffset neckPointPos cBodyBackOffset neckPointPos cBodyMiddleOffset neckPointPos headBorderPointsheadFillPointsearRightBorder Rectangle earFillRight Rectangle earLeftBorder Rectangle earFillLeft Rectangle bodyBorderPointsbodyFillPointsoverarmRightBorderPointsoverarmFillRightPointsoverarmLeftBorderPointsoverarmFillLeftPointsarmRightBorder Rectangle armFillRight Rectangle armLeftBorder Rectangle armFillLeft RectanglehandRightBorder Rectangle handFillRight RectanglehandLeftBorder Rectangle handFillLeft RectangleoverlegRightBorder RectangleoverlegFillRight RectangleoverlegLeftBorder RectangleoverlegFillLeft RectangleellipseBorder16 Rectangle ellipse16 RectanglelegRightBorder Rectangle legFillRight Rectangle legLeftBorder Rectangle legFillLeft RectangleellipseBorder17 Rectangle ellipse17 RectangleellipseBorder18 Rectangle ellipse18 Rectangle tailBorderPointstailFillPointsellipseBorder19 Rectangle ellipse19 RectangleellipseBorder20 Rectangle ellipse20 Rectangle earFillRight1Brush skinBrushBrush earFillLeft1Brush skinBrushBrush bodyBorder1Points bodyFill1Points bodyBorder2Points bodyFill2PointseyeRightBorder Rectangle eyeFillRight Rectangle eyeLeftBorder Rectangle eyeFillLeft Rectangle irisFillRightBrusheyeBrushBrush irisFillLeftBrusheyeBrushBrush curveBorder5Pointscurve5Points curveBorder6Pointscurve6Points curveBorder1Pointscurve7Points curveBorder2Pointscurve8Points curveBorder3Pointscurve9Points curveBorder4Pointscurve10Points curveBorder8Pointscurve12Points curveBorder7Pointscurve11Points curveBorder10Pointscurve16Points curveBorder9Pointscurve15Points curveBorder11Pointscurve17Points curveBorder12Pointscurve18Points curveBorder13Pointscurve19Points curveBorder14Pointscurve20Points headMatrixOffsettopPointPosneckFillBrush skinBrushBrush neckBorderPointsneckFillPoints neckMatrixOffset headPointPos pTailMatrixOffsetrightShoulderPointPos bodyMatrixOffsetrightShoulderPointPosrightShoulderMatrixOffsetrightShoulderPointPosleftShoulderMatrixOffsetleftShoulderPointPos