B(?(?NeyeFill%C:€@@nebbԒ<> 6;3?? leftBackPoint)ABbodyFill&fLBABBTBrightBackPointfHnBneckFill&fhBpBC"CCBbackBonerOB?? leftLegBone.G0B?? nebbBrushrightShoulderBoneuQB??kloBrushTMOkamFill& /Cϲ^p"CzCQwCCPGC)alOC^pCt¸'C CC kamBrushrightShoulderPointZA rightOverLeg-IFؿ??1313 nebbMatrixC8ՠ¦Z???eye-BQ???d2?d2leftShoulderPointIB>LrightOverArmBone FB?? rightSideBonerB?? legRight3&®s^3C]J"CH*DFC1\«CrightFootPointf¾C leftLegMatrixoA/B!t??? legFillRight&BB|CPChB\B legRight4&TMO>%!CO'v (Cdqy,CH¼&C3DFC legRight5&\v^3C"gC"CCĮsDC legRight6&TMO_3CCƸCYCއC legRight1&\BY_3C _3C`.,TCMEC legRight2&TMO)<CaCCHއC}+TCrightElbowPoint f[mouth7%+@b3??? leftSideBone|B??rightOverLegMatrixfHnBF??? nebbPoint#C&rightLegMatrix=qz֘Bϻ???topPointC߾ shoulderBoneB?? headMatrix=B3b3?? pupillFill%bCC Ş@Ş@ legFillLeft&`ABACBC,BCACAB rightBackBoneB??rightLeg,GŽϻ??overLegFillLeft&B@B@ABABABAB underNebbFill&q=@ڱ,?bP?\A) stjertFill&f dh4@ underKamFill&gC1gC2­C}|z C2® C2TnebbFill&C Q`$C^p'CC C_?¡CϠ feedback1B?eyePoint-ClegLeft6&TMOHAC=YACh@CGHAzCHAClegLeft5& BxwCdA+CdA߇CbB^ClegLeft4&TMOA>Bow!CWB:%CI4lB,CjB"%C`JBwClegLeft3&BxwCa8-B5"CMB^CɚBCClegLeft2&TMO?yB{CBTCB+C˒BC}|BEClegLeft1&ɚBxwCmBxwCŮsBEC/Y'B^C leftFootPointQB\C leftKneePointoA/BoverLegFillRight&|lBBBdB\BPlBrightOverArmMatrixZA5@?? rightLegBoneI;PckБ8Z1ߊ(²М‹kdn})VuОR¸1FK²> G•"~UleftLegO~[ t??rightKneePoint=qz֘B leftLegMatrixleftLeg legFillLeftlegLeft1legLeft2legLeft3legLeft4legLeft5legLeft6rightLegMatrixrightLeg legFillRight legRight1 legRight2 legRight3 legRight4 legRight5 legRight6leftOverLegMatrix leftOverLegoverLegFillLeftrightOverLegMatrix rightOverLegoverLegFillRight bodyMatrixbodybodyFill stjertFill headMatrixmouth kamFillneckFill underKamFillnebbFilleyeFill eyeMatrixeye pupillFillnebb nebbPoint nebbMatrix underNebbFilleyeseyePointrightOverArmMatrix rightOverArm vingeFill neckPointtopPointrightShoulderPointleftShoulderPointrightBackPoint leftBackPointrightElbowPoint leftKneePointrightKneePointrightFootPoint leftFootPoint0 nebbPoint.PosClosest(nebbControlLine;.Pos)nebbMatrix.Rotate%Rotate(nebbPoint.Pos;.Offset;.Rotate)eyeMatrix.Offset0Inside(eyePoint.Pos;Point(152,1791;-88,77332);1)shoulderBone.P1rightShoulderPointshoulderBone.P2leftShoulderPointheadMatrix.Offset neckPoint.PosleftShoulderBone.P2leftShoulderPointleftShoulderBone.P1 neckPointleftLegBone.P2 leftFootPointleftLegBone.P1 leftKneePointrightOverArmMatrix.OffsetrightShoulderPoint.PosrightLegBone.P1rightKneePointrightLegBone.P2rightFootPointbodyMatrix.Rotate/Rotate(leftBackPoint.Pos;neckPoint.Pos;.Rotate)rightOverLegMatrix.OffsetrightBackPoint.PosrightSideBone.P1rightShoulderPointleftSideBone.P2 leftBackPointrightSideBone.P2rightBackPointleftSideBone.P1leftShoulderPointrightShoulderBone.P1 neckPointrightShoulderBone.P2rightShoulderPointleftOverLegBone.P1 leftBackPointleftOverLegBone.P2 leftKneePoint bodyBone.P2 leftBackPoint bodyBone.P1 neckPointrightOverArmBone.P2rightElbowPointleftOverLegMatrix.Rotate3Rotate(leftKneePoint.Pos;leftBackPoint.Pos;.Rotate)rightOverArmBone.P1rightShoulderPointleftLegMatrix.OffsetleftKneePoint.PosrightOverLegMatrix.Rotate5Rotate(rightKneePoint.Pos;rightBackPoint.Pos;.Rotate)leftLegMatrix.Rotate3Rotate(leftFootPoint.Pos;leftKneePoint.Pos;.Rotate)rightLegMatrix.OffsetrightKneePoint.PosbodyMatrix.Offset neckPoint.Pos feedback1.P1 neckPoint feedback1.P2topPointrightBackBone.P1rightShoulderPointrightBackBone.P2 leftBackPointfeedback1.Matrix headMatrixheadMatrix.RotatefMin(Max(Rotate(topPoint.Pos;neckPoint.Pos;.Rotate);-3,323+bodyMatrix.Rotate);-1,034+bodyMatrix.Rotate)leftBackBone.P2rightBackPoint backBone.P1rightBackPointleftBackBone.P1leftShoulderPointleftOverLegMatrix.OffsetleftBackPoint.Pos backBone.P2 leftBackPointrightOverLegBone.P2rightKneePointrightOverArmMatrix.Rotate:Rotate(rightElbowPoint.Pos;rightShoulderPoint.Pos;.Rotate)rightOverLegBone.P1rightBackPointrightLegMatrix.Rotate5Rotate(rightFootPoint.Pos;rightKneePoint.Pos;.Rotate)!bodyFillBrush skinBrushBrushneckFillBrush skinBrushBrush stjertFillBrush skinBrushBrushoverLegFillLeftBrush nebbBrushBrush legFillLeftBrush nebbBrushBrushoverLegFillRightBrush nebbBrushBrush legFillRightBrush nebbBrushBrushnebbFillBrush nebbBrushBrushkamFillBrushkamBrushBrush underKamFillBrushkamBrushBrushlegLeft1Brush nebbBrushBrushlegLeft2BrushkloBrushBrushlegLeft3Brush nebbBrushBrushlegLeft4BrushkloBrushBrushlegLeft5Brush nebbBrushBrushlegLeft6BrushkloBrushBrush legRight1Brush nebbBrushBrush legRight2BrushkloBrushBrush legRight3Brush nebbBrushBrush legRight4BrushkloBrushBrush legRight5Brush nebbBrushBrush legRight6BrushkloBrushBrusheyeFillHeighteyeFillWidth pupillFillHeight pupillFillWidth eyeMatrixOffseteyePointPosrightOverArmMatrixOffsetrightShoulderPointPos bodyMatrixOffset neckPointPos headMatrixOffset neckPointPosrightOverLegMatrixOffsetrightBackPointPosleftOverLegMatrixOffset leftBackPointPosrightLegMatrixOffsetrightKneePointPos leftLegMatrixOffset leftKneePointPos underNebbFillBrush nebbBrushBrushbbBrushBrush