$3#?$3#?UbackFill&Ӑ|T•B8b}^OCBSCڭB|sB leftBackPoint)XiB/$JCrightBackPoint9(DCmouthControlLineXXP@@ leftLegMatrixBWCU&??? leftLegBoneB?? hairBrush,kleftShoulderPoint%ΏB=faceFill&t%AMB!B leftEyePointBpupillFillLeft%A AA mouthMatrixnU{T.2??//hodeѦ-A?Kɿ?? leftOverArm(F=??؋؋ eyeFillLeft%A AA mouthPointnU{T rightOverLeg'I9 -??33rightArmH¹oBF@??G֏G֏ leftArmBonekB??rightArmMatrix{AF??hoyreArm6NÇY??rightShoulderPointYЦ- eyeFillRight% AA footFillLeft&BC6BCYBCXiBrC footFillRight&-C66%Cd;@C2t^fCleftOverArmMatrix%ΏB= F?? armFillLeft&Ӑ| CWCVC CoverArmFillRight&Ӑ|8XAp@AleftEyeB.2??//rightFootPoint6N.C legFillLeft&Ӑ|JBQC7BQCʵBʵCΏBC legFillRight&Ӑ|3`C=_¬Con^fC`“C rigidBody,overArmFillLeft&Ӑ|BBCCBABPAtBrightHandPoint6NÇYrightElbowPoint{ genserBrushӐ|mouthnUB{TB.2??// mouthFill%`BArightEyeMatrix.2??// handFillRight&AN^\M@=leftOverArmBone6B?? overlipFill&PP@@ABXrightLegMatrix)XiGCA???topPointAo"] headMatrixѦ-A?Kɿ??leftArm&B"@ F=??җҗ rightArmBone!B?? leftEyeMatrixB.2??//rightLegE]A￿??uY3uY3overLegFillLeft&Ӑ|B&:LC䟒BO 2CBCBC feedback1wFC? genserFill&Ӑ|BLBBABC0ACC handFillLeft&UCcCrCsCgC@UCrightOverLegMatrix9(DC-???leftElbowPoint$C leftFootPoint5B2C leftHandPointcCY leftKneePointBWC hairFill2&,k>p?9@A"A9B!hB?Q hairFill1&,k7B;BBLLBgg|FrightEyeAB.2??//overLegFillRight&Ӑ|K[{O 2C; .KC4'Cwo&CrightOverArmMatrixYЦ-ɍB??noseFill&0ApA0A rightLegBoneYjB??leftOverLegBoneB??head,0L???eyebrowFillRight&,k"(# leftOverLeg[Rq1lڢ?? skinBrushrightKneePoint)XiGC armFillRight&Ӑ|@ArightOverLegBonehB??bodyqA vAv??6s 46s 4 rightOverArm YC3@ɍB@?? leftArmMatrix$C F?? rightEyePointrightOverArmBoneuB?? neckPointѦ-A? bodyMatrixѦ-A?v???leftOverLegMatrix)XiB/$JCڢ???leftLegN6jBT&¿??x3x3pupillFillRight%AAeyebrowFillLeft&,kA(B\BhB(B&A!rightOverArmMatrix rightOverArmoverArmFillRightleftOverArmMatrix leftOverArmoverArmFillLeftrightArmMatrixrightArm armFillRight handFillRight leftArmMatrixleftArm armFillLeft handFillLeftrightOverLegMatrix rightOverLegoverLegFillRightleftOverLegMatrix leftOverLegoverLegFillLeftrightLegMatrixrightLeg legFillRight footFillRight leftLegMatrixleftLeg legFillLeft footFillLeft bodyMatrixbody genserFillbackFill headMatrixheadfaceFill eyeFillRight eyeFillLeftrightEyeMatrixrightEyepupillFillRight leftEyeMatrixleftEyepupillFillLeft mouthMatrixmouth mouthFill overlipFillnoseFilleyebrowFillRighteyebrowFillLeft hairFill1 hairFill2 rightEyePoint leftEyePoint mouthPoint neckPointtopPointrightShoulderPointleftShoulderPointrightElbowPointleftElbowPointrightHandPoint leftHandPointrightBackPoint leftBackPointrightKneePoint leftKneePointrightFootPoint leftFootPointhodehoyreArm0headMatrix.Offset neckPoint.PosmouthMatrix.OffsetmouthPoint.PosleftEyeMatrix.Offset)Inside(leftEyePoint.Pos;Point(39;-127);5)leftOverArmMatrix.Rotate8Rotate(leftElbowPoint.Pos;leftShoulderPoint.Pos;.Rotate)rightEyeMatrix.Offset+Inside(rightEyePoint.Pos;Point(-18;-125);5)leftArmMatrix.OffsetleftElbowPoint.Pos hode.Rotate*Rotate(topPoint.Pos;neckPoint.Pos;.Rotate)leftLegBone.P2 leftFootPointleftArmBone.P2 leftHandPointleftArmBone.P1leftElbowPointleftOverArmBone.P1leftShoulderPointrigidBody.StartPositionsPointCollection(Point(10,85323;-23,06311);Point(-54,26613;-2,71331);Point(71,90263;-4,06996);Point(-42,05626;196,7147);Point(58,33609;202,1413))leftOverArmBone.P2leftElbowPointrightOverArmMatrix.OffsetrightShoulderPoint.PosrightLegBone.P1rightKneePointrightLegBone.P2rightFootPointbodyMatrix.Rotate/Rotate(leftBackPoint.Pos;neckPoint.Pos;.Rotate)rightOverLegMatrix.OffsetrightBackPoint.Pos hode.Offset neckPoint.PosleftLegBone.P1 leftKneePointhoyreArm.OffsetrightHandPoint.PosleftOverArmMatrix.OffsetleftShoulderPoint.PosrightOverLegMatrix.Rotate5Rotate(rightKneePoint.Pos;rightBackPoint.Pos;.Rotate)leftOverLegBone.P1 leftBackPointleftOverLegBone.P2 leftKneePointfeedback1.Matrix headMatrixrightArmMatrix.Rotate6Rotate(rightHandPoint.Pos;rightElbowPoint.Pos;.Rotate)rigidBody.ControlPointsyPointVariables( neckPoint; rightShoulderPoint; leftShoulderPoint; rightBackPoint; leftBackPoint)rightOverArmBone.P2rightElbowPointmouthPoint.PosClosest(mouthControlLine;.Pos)leftOverLegMatrix.Rotate3Rotate(leftKneePoint.Pos;leftBackPoint.Pos;.Rotate)rightOverArmBone.P1rightShoulderPointrightArmBone.P1rightElbowPointrightArmBone.P2rightHandPointleftLegMatrix.OffsetleftKneePoint.PosleftLegMatrix.Rotate3Rotate(leftFootPoint.Pos;leftKneePoint.Pos;.Rotate)rightLegMatrix.OffsetrightKneePoint.PosbodyMatrix.Offset neckPoint.PosrightArmMatrix.OffsetrightElbowPoint.Pos feedback1.P1 neckPoint feedback1.P2topPointheadMatrix.RotatefMin(Max(Rotate(topPoint.Pos;neckPoint.Pos;.Rotate);-3,243+bodyMatrix.Rotate);-2,629+bodyMatrix.Rotate)leftOverLegMatrix.OffsetleftBackPoint.PosleftArmMatrix.Rotate4Rotate(leftHandPoint.Pos;leftElbowPoint.Pos;.Rotate)rightOverLegBone.P2rightKneePointrightOverArmMatrix.Rotate:Rotate(rightElbowPoint.Pos;rightShoulderPoint.Pos;.Rotate)rightOverLegBone.P1rightBackPointrightLegMatrix.Rotate5Rotate(rightFootPoint.Pos;rightKneePoint.Pos;.Rotate)'faceFillBrush skinBrushBrush eyeFillRightHeight eyeFillRightWidth eyeFillLeftHeight eyeFillLeftWidthpupillFillRightHeightpupillFillRightWidthpupillFillLeftHeightpupillFillLeftWidth overlipFillBrush skinBrushBrusheyebrowFillLeftBrush hairBrushBrusheyebrowFillRightBrush hairBrushBrush hairFill1Brush hairBrushBrush hairFill2Brush hairBrushBrushrightEyeMatrixOffset rightEyePointPos leftEyeMatrixOffset leftEyePointPos mouthMatrixOffset mouthPointPos genserFillBrush genserBrushBrushoverArmFillRightBrush genserBrushBrushoverArmFillLeftBrush genserBrushBrush handFillRightBrush skinBrushBrush handFillLeftBrush skinBrushBrush armFillRightBrush genserBrushBrush armFillLeftBrush genserBrushBrushoverLegFillRightBrush genserBrushBrushoverLegFillLeftBrush genserBrushBrush legFillRightBrush genserBrushBrush legFillLeftBrush genserBrushBrush footFillRightBrush skinBrushBrush footFillLeftBrush skinBrushBrushrightOverArmMatrixOffsetrightShoulderPointPosleftOverArmMatrixOffsetleftShoulderPointPos leftArmMatrixOffsetleftElbowPointPosrightArmMatrixOffsetrightElbowPointPos bodyMatrixOffset neckPointPos headMatrixOffset neckPointPosrightOverLegMatrixOffsetrightBackPointPosleftOverLegMatrixOffset leftBackPointPosrightLegMatrixOffsetrightKneePointPos leftLegMatrixOffset leftKneePointPoshodeOffset neckPointPoshoyreArmOffsetrightHandPointPosbackFillBrush genserFillBrushOffsetrightShoulderPointPosleftOverArmMatrixOffsetleftShoulderPointPos leftArmMatrixOffsetleftElbowPointPosrightArmMatrixOffsetrightElbowPointPos bodyMatrixOffset neckPointPos headMatrixOffset neckPointPosrightOverLegMatrixOffsetrightBackPointPosleftOverLegMatrixOffset leftBackPointPosrightLegMatrixOffsetrightKneePointPos leftLegMatrixOffset leftKneePointPoshodeOffset neckPointPoshoyreArmOffsetrightHandPointPosbackFillBrush genserFillBrushPoshodeOffset neckPointPoshoyreArmOffsetrightHandPointPosbackFillBrush genserFillBrush